Age Group:
9 - 12 Years
Description:
Shy, brilliant, and happiest behind a keyboard, middle-grader Madhu spends her holidays building her dream app: School Santhe, a clever platform that lets students trade and barter all kinds of stuff. When it goes viral overnight, Madhu suddenly finds herself—and her app—the talk of the entire school. With her sights set on winning the prestigious GoTek young developers' contest, everything seems to be going perfectly. Then disaster strikes: someone starts using School Santhe to sell leaked exam papers. Now Madhu faces an impossible choice—shut down the app that finally made her popular, or stay silent and become part of something criminal?
As the whole school turns against her, Madhu learns that debugging a runaway app is far easier than debugging real life. A funny, fast-paced, and refreshingly tech-savvy adventure about friendship, integrity, and finding your voice. Ages 10+.